Most existing quantum education initiatives are targeted toward graduate students, often requiring an academic background in quantum mechanics and linear algebra. But that isn't going to cut it as we transition into a new quantum era.
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We use interactive 3D vectors in the Bloch Sphere to define Qubits, abstracting mathematical complexities. Anyone, any age, of any background can manipulate an arrow.
Visualize 3D transformations from quantum gates with animations. View gate transformation for any unitary matrix.
Each level gradually increases in difficulty by introducing new quantum gates. These levels foster the development of what we call "quantum intuition," where students instinctively think probabilistically rather than deterministically.
Currently, QuantCraft supports all Oculus VR headsets. We plan to publish to the Oculus Store within the next 2 weeks. If you would like an early access copy, send us an email!